Human

Humanity is a nearly extinct race that fought a war against the gods, and destroying the surfacelands in the process. Humanity is unique in comparison to the other races, in so far as they are unable to internally channel magic. Instead, the only magic available to humans comes from magic items, which humanity has grown accustomed to. Almost all races look down on humans, categorizing humans as the personification of evil.

Ability Score Increase
Your Intelligence score increases by 2, and two other Ability Scores of your choice increase by 1.

Age
Humans enter Adulthood in their late teens and usually live less than a century.

Alignment
Due to the oppression of their race, Humans tend to stay away from Lawful alignments.

Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium

Speed
Your base walking speed is 30 feet.

Magic Nullification
Humans are unable to utilize magic. You are unable to cast spells regardless of any feat or class ability you acquire.

In addition you have advantage on saving throws against spells and other magical effects.

Curse of the Sinner
You bear a curse shared by all of humanity.

Adept Innovator
You are able to attune to an additional magic item. (New max attunement number of 4) In additon, you may attempt to cast a spell using a spell scroll even without your class having the ability to cast that spell. Intelligence is used as the Spellcasting Attribute when attempting such a feat.

Supernatural Speed
Your reflexes and agility allow you to move with a burst of speed. When you move on Your Turn in Combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns

Naming Convention
To be determined by Progenitor(Dan)