Aelf

The Aelves are a race of pointy-eared and sharp-featured humanoids that are constantly discriminated against due to their physical resemblance to Humans. However, what seperates Aelves from the other races is their gracefulness. All Aelvenkind, regardless of ancestry, are highly tuned to the world around them. In addition, the Aelves are the longest-lived of the mortal races, a factor amplified by their natural recovery.

Ability Score Increase
Your Dexterity score increases by 2.

Age
The longest-lived of the mortal races, Aelves reach adulthood at the age of 20, an can live up to two centuries.

Alignment
Aelves are the most varied with regards to alignment among the mortal races.

Size
Aelves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.

Speed
Your base walking speed is 35 feet.

Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Keen Senses
You have proficiency in the Perception skill.

Tranquil Mind
You have advantage on saving throws against being charmed, and magic can't put you to sleep.

Aelvish Recovery
When you roll a Hit Die to regain hit points, the amount of hit points regained is equal to the die roll plus twice your Constitution modifier (minimum of +0 from CON).

Weapon Training
You have proficiency with the longsword, shortsword, shortbow, and longbow.

Subrace Options
You are able to choose between Sun Aelf and Moon Aelf.

Subrace: Sun Aelf
Sun Aelves, easily distinguished by their light skin color, are the most magically adept of the mortal races.

Ability Score Increase
Your Intelligence score increases by 1.

Magically Adept
You know one cantrip of your choice from the wizard list. Intelligence is your spellcasting ability for it.

Subrace: Moon Aelf
Moon Aelves are quick and stealthy combatants, easily distinguished by their dark skin color.

Ability Score Increase
Your Wisdom score increases by 1.

Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Naming Convention
To be determined by Progenitor